Rock Band 4 News No PS4 Exports This Week & New PC News!
288 views · Published 5 March 2016 · 1:22 · Indexed 4 November 2026
Channel: Rock N' Roll True Stories · 2016 · Gaming
Rock Band 4 Kickstarter PC Update https://www.fig.co/campaigns/rock-band-4-pc?update=97#updates Hello backers! Thanks for your continued support. Today we’re going to talk a bit about the work that needs to be done to create Rock Band 4 for PC. What will it take? Let's go through some of the things we need to do before the game will be ready for you to play on Steam. We plan to have a more detailed update later in the campaign with even more info about this endeavor, so for now we’re just going to hit the high points. Ready? FIRSTLY it’s important to know that the engine that runs Rock Band is custom built by Harmonix. We created and have been refining and updating it for years; it’s designed from the ground up for Rock Band, and optimized for consoles. We have a team (appropriately called the ‘Engine’ team) that works on the core technology to run all our games. Individual game teams build games on top of the Engine (of course there’s a tremendous amount of cooperation there). Some game engines like Unity, or Unreal, provide a quick and easy path to release on multiple platforms, but they aren’t optimized for our game, nor is re-creating Rock Band in a new engine a possibility. One of the reasons we chose Sumo as a partner is that we needed a mature developer who could work with our custom engine and provide a great result. NEXTLY, as many of us are PC gamers we’re well aware of the reputation that some PC Ports have. None of us wants even a hint that Rock Band PC is a second class citizen, with clunky menus and controls, or weird interface patterns that make it obvious someone wasn’t paying attention to design. We’ve already spent a fair amount of time thinking through how the PC version will integrate mouse and keyboard, how the UI elements present in the console version of the game can be adapted to work on the PC, and so forth. These changes to the console game will require more than just a “copy it to the PC version” attitude in order to make the game look
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