Rock Band 4 PSA: Rock Band Blitz Only $4.49 On PSN & Amplitude For PS3 Coming in April
284 views · Published 18 March 2016 · 0:48 · Indexed 4 November 2026
Channel: Rock N' Roll True Stories · 2016 · Gaming
Rock Band Blitz on Sale on PSN Until March 21/16 https://www.reddit.com/r/Rockband/comments/4azy63/rock_band_blitz_is_449_on_psn_until_32116/ Amplitude Is Coming to the PS3 This April https://www.vg247.com/2016/03/11/amplitude-will-finally-arrive-on-ps3-in-april/ First Gameplay Footage of Rock Band VR! https://www.youtube.com/watch?v=GWbvUIEVLhg Notice the live version of walk this way, The person holding the chord Freestyle guitar solo shown on the screen at the beginning ★══════════★ ✔Follow Me On Twitter: http://twitter.com/rockbandsam ✔Like me on Facebook: https://www.facebook.com/Rock-Gamer-6... ✔Add Me On PSN: sidman69 The Verge Rock Band VR Article http://www.theverge.com/2016/3/16/11217954/rock-band-vr-oculus-rift-demo-gdc-2016 Destructoid Rock Band VR Article http://www.destructoid.com/rock-band-in-vr-is-the-best-way-to-play-alone-348998.phtml?utm_source=dlvr.it&utm_medium=twitter Engadget Rock Band VR Article http://www.engadget.com/2016/03/16/you-ll-need-an-oculus-touch-to-play-rock-band-in-vr/ PC World Rock Band VR Article http://www.pcworld.com/article/3044881/software/rock-band-vr-is-your-official-big-head-jimi-hendrix-simulator.html "Since it was first announced in December of last year, a virtual reality Rock Band game has been one of the most tantalizing prospects for the Oculus Rift. Developer Harmonix has built multiple game franchises on making players feel like superstars: you could master wailing Queen solos on a plastic guitar in Guitar Hero, form a musical ensemble with your friends in Rock Band, and perform complicated dance routines in front of a Kinect in Dance Central. Dropping people right into a game — one of the main selling points of VR — feels like a natural next step. And at an Oculus showcase event at GDC, Harmonix gave reporters a brief first hint of what that might look like. I came out of Rock Band VR convinced that I want to play guitar in virtual reality very badly, but knowing almost nothing about the actual game. Though its name implies otherwise, Rock Band VR will only feature one instrument: the guitar. (Awkwardly, Activision acquired the Guitar Hero moniker back in 2006.) It uses the Rift headset and one Oculus Touch controller, which sits in a solid, stick-on holster at the head of your toy guitar and acts solely as a motion tracker. Inside VR, you're given a first-person view of a stage and your instrument. As with its flatscreen counterpart, the environment is a little simplified and cartoonish, as are your virtual bandmates and the crowd in front of you. But the sense of space feels very real, and so does your Touch-equipped guitar, which responds to real-world movement. Swing the plastic controller forward, for example, and you'll thwack the mic stand in front of you in VR. In order to start the GDC demo, you run through a pre-show checklist that includes tasks like glancing back to check your amp, or looking at the drummer to kick off the song. As the aggressive beat of Aerosmith's "Walk this Way" kicks off, though, things start to look very familiar. At the foot of the stage, you'll see the standard "highway" of incoming notes to hit, along with a score indicator. While it offers a more convincing visual illusion, Rock Band VR plays just like any other rhythm game: hit the correct keys at the right time, watch your audience cheer or boo depending on your performance, and end with a solo that sounds perfect as long as you mash buttons fast enough. If you already have a Rock Band game, you can even stick the Touch on your old guitar. THE MAIN BENEFIT OF VR IS BLOCKING OUTSIDE DISTRACTIONS The developers have added little touches that take advantage of VR' The team recognizes this disconnect and hopes to change it. They haven't been working on Rock Band VR all that long — I was told development started in October — and the GDC demo apparently doesn't look much like the finished product will. For that version, Harmonix wants to break the feeling of being "tethered to the monitor," watching something that no real musician would see during a set. It's not clear that they've figured out a solution, although they promise that "it'll come together in ways that make more sense" by release. For now, it's still a lot of fun, if not yet something that realizes the concept's full promise" - The Verge
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